About Me
I'm a software developer with a passion for Rust and cross-platform development. My work focuses on creating high-performance libraries that can be used across multiple programming languages and platforms.
I specialize in the lighting industry, having developed comprehensive tooling for the GLDF (Global Lighting Data Format) standard, including parsers and bindings for Python, WebAssembly, PHP, and Java.
Beyond lighting technology, I develop iOS/watchOS applications using Swift and have experience porting complex C++ applications to WebAssembly for browser-based usage.
Tech Stack
- Rust (core libraries, FFI, WASM)
- Python (PyO3 bindings)
- Swift/iOS/watchOS
- C++/Qt (WebAssembly ports)
- PHP (ext-php-rs extensions)
- Java (JNI bindings)