About Me

Holger Trahe - Cross-platform Rust Developer

I'm a software developer with a passion for Rust and cross-platform development. My work focuses on creating high-performance libraries that can be used across multiple programming languages and platforms.

I specialize in the lighting industry, having developed comprehensive tooling for the GLDF (Global Lighting Data Format) standard, including parsers and bindings for Python, WebAssembly, PHP, and Java.

Beyond lighting technology, I develop iOS/watchOS applications using Swift and have experience porting complex C++ applications to WebAssembly for browser-based usage.

Tech Stack

  • Rust (core libraries, FFI, WASM)
  • Python (PyO3 bindings)
  • Swift/iOS/watchOS
  • C++/Qt (WebAssembly ports)
  • PHP (ext-php-rs extensions)
  • Java (JNI bindings)